Wishlist/Rotary Dialer
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It would be '''really cool''' (tm) if it moved under your finger and snapped back after you released. | It would be '''really cool''' (tm) if it moved under your finger and snapped back after you released. | ||
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| + | Looks like already implemented http://www.cibomahto.com/?p=192 | ||
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| + | We might even use the accelerometers to guess the angular position of the phone, and then rotate the phone instead of the dialer. Perfectly useless, nevertheless ;) | ||
[[Category:Software ideas]] | [[Category:Software ideas]] | ||
Latest revision as of 14:25, 31 August 2008
So, this is mainly a joke, but it would be an interesting dispay app for the capabilities of the touchscreen environment and is a departure from the standard 'mouse' behavior of most touchscreens.
pseudo-code:
if(release > init){
value = null; // no backward dialing or dialing past the fingerstop
}elseif((init - release - 1) <= 0){
value = null; // not enough mojo (moko?) in your stroke - try again.
}elseif((init - release - 1) == 10){
value = 0; // necessary substitution
}else{
value = init - release - 1; // allows for old-school dialing, where it didn't
// actually matter where your finger was - it only mattered how much it moved.
}
with these area values:
- black type = display value
- (num) = positional value (if different)
It would be really cool (tm) if it moved under your finger and snapped back after you released.
Looks like already implemented http://www.cibomahto.com/?p=192
We might even use the accelerometers to guess the angular position of the phone, and then rotate the phone instead of the dialer. Perfectly useless, nevertheless ;)

