Duke Nukem 3D

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* opkg install http://alasal.be/openmoko/repo/duke3d_0.1.1_armv4t.ipk
 
* opkg install http://alasal.be/openmoko/repo/duke3d_0.1.1_armv4t.ipk
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^^^ THIS LINK IS BROKEN AND THERE IS NO WAY TO FIND THIS FILE ANYWHERE ON THAT WEBSITE. ^^^
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* [http://onlinedev.blogspot.com/2008/09/getting-duke-nukem-3d-on-your-neo.html HOWTO] about the package.
 
* [http://onlinedev.blogspot.com/2008/09/getting-duke-nukem-3d-on-your-neo.html HOWTO] about the package.
 
* Files: http://fz.hobby-site.org/om/duke-nukem-3d/
 
* Files: http://fz.hobby-site.org/om/duke-nukem-3d/

Revision as of 22:08, 5 March 2010


Legendary First Person Shooter. Rafael Zurita (irc nick: rafa) shared a simple duke nukem 3d port for Neo which can be played using the accelerometer :)

^^^ THIS LINK IS BROKEN AND THERE IS NO WAY TO FIND THIS FILE ANYWHERE ON THAT WEBSITE. ^^^

Note: Game will not run if you don't have accelerometers working properly (check with 'hexdump /dev/input/event2' and 'hexdump /dev/input/event3'. Also make sure PulseAudio isn't running: '/etc/init.d/pulseaudio stop', otherwise it will cause the following error: some people have reported that it will not run resulting in the error 'Unknown multivoc error' even when PulseAudio is not installed - waiting on a workaround. To use game without sound, edit ~/.duke3d/duke3d.cfg and change FXDevice = 0 to FXDevice = 13 under [Sound Setup]

Charles-Henri's version:

The buttons are:

jump            escape
prev weapon     next weapon
open/accept     fire

In menus, click to the left to go back. In y/n menus, click "open" to accept / "escape" to cancel. Saving / loading should work; to save, select a slot, use jump, prev weapon or next weapon to add a dummy name, then press accept.

The Xglamo binary fixes this bug.


Duke3d-openmoko.png Duke Nukem 3D

Legendary First Person Shooter.


Homepage: http://maemo.org/downloads/product/OS2008/duke3d/
Package:
Tested on:



FAQ/Questions

Is the game data DFSG free? Answer: The data with the game is the shareware demo level.

I got the following error: ERROR: Cannot satisfy the following dependencies for duke3d: libsdl-ttf Where is that lib? I haven't found it. Answer: ask at the proper openmoko.org mailing list

Use the community mailing list or opkg.org to ask.

Personal tools


Legendary First Person Shooter. Rafael Zurita (irc nick: rafa) shared a simple duke nukem 3d port for Neo which can be played using the accelerometer :)

Note: Game will not run if you don't have accelerometers working properly (check with 'hexdump /dev/input/event2' and 'hexdump /dev/input/event3'. Also make sure PulseAudio isn't running: '/etc/init.d/pulseaudio stop', otherwise it will cause the following error: some people have reported that it will not run resulting in the error 'Unknown multivoc error' even when PulseAudio is not installed - waiting on a workaround. To use game without sound, edit ~/.duke3d/duke3d.cfg and change FXDevice = 0 to FXDevice = 13 under [Sound Setup]

Charles-Henri's version:

The buttons are:

jump            escape
prev weapon     next weapon
open/accept     fire

In menus, click to the left to go back. In y/n menus, click "open" to accept / "escape" to cancel. Saving / loading should work; to save, select a slot, use jump, prev weapon or next weapon to add a dummy name, then press accept.

The Xglamo binary fixes this bug.


Duke3d-openmoko.png Duke Nukem 3D

Legendary First Person Shooter.


Homepage: http://maemo.org/downloads/product/OS2008/duke3d/
Package:
Tested on:



FAQ/Questions

Is the game data DFSG free? Answer: The data with the game is the shareware demo level.

I got the following error: ERROR: Cannot satisfy the following dependencies for duke3d: libsdl-ttf Where is that lib? I haven't found it. Answer: ask at the proper openmoko.org mailing list

Use the community mailing list or opkg.org to ask.