Wishlist/Go

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Go program that would allow start playing Go without even reading rules.
 
Go program that would allow start playing Go without even reading rules.
 
Animations would 'explain' liberties and solidly connected units of
 
Animations would 'explain' liberties and solidly connected units of
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Also maybe add online support using [http://www.dragongoserver.net/ Dragon Go Server]. This would allow interruption of games anytime and continuing play later.
 
Also maybe add online support using [http://www.dragongoserver.net/ Dragon Go Server]. This would allow interruption of games anytime and continuing play later.
  
[[Category:Wishlist]]
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[[Category:Games]] [[Category:Ideas]]

Revision as of 23:15, 27 February 2007

Template:Unimplemented Go program that would allow start playing Go without even reading rules. Animations would 'explain' liberties and solidly connected units of stones by flashing them for a short time after move. Especially combined with touch screen should allow even 2-3 year old children to play Go against computer. Player only need to be able to touch at screen at point (s)he wants to place stone. Phone would then reply and wait for another touch (move). Probably player would eventually figure out what is happening without any explanation. Computer opponent would start close to random strength and increase strength gradually as player increases in strength.

http://londerings.novalis.org/wlog/index.php?title=Go_Teaching_Program

Also maybe add online support using Dragon Go Server. This would allow interruption of games anytime and continuing play later.

Personal tools

Template:Unimplemented Go program that would allow start playing Go without even reading rules. Animations would 'explain' liberties and solidly connected units of stones by flashing them for a short time after move. Especially combined with touch screen should allow even 2-3 year old children to play Go against computer. Player only need to be able to touch at screen at point (s)he wants to place stone. Phone would then reply and wait for another touch (move). Probably player would eventually figure out what is happening without any explanation. Computer opponent would start close to random strength and increase strength gradually as player increases in strength.

http://londerings.novalis.org/wlog/index.php?title=Go_Teaching_Program

Also maybe add online support using Dragon Go Server. This would allow interruption of games anytime and continuing play later.