Talk:TPO TD028TTEC1

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(480xRGBx640 -> RGB/VRGB)
 
 
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The documentation for the TD028TTEC1 says "480xRGBx640". Does this mean that sub-pixels (red-green-blue-red-green-blue...) go across the screen when it is in portrait mode? Ie when the screen it is portait mode it is a RGB screen, when it is in landscape mode it is a VRGB screen?
 
The documentation for the TD028TTEC1 says "480xRGBx640". Does this mean that sub-pixels (red-green-blue-red-green-blue...) go across the screen when it is in portrait mode? Ie when the screen it is portait mode it is a RGB screen, when it is in landscape mode it is a VRGB screen?
  
This could perhaps be noted as it is important to get the sub-pixel aliasing right.
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This could perhaps be noted as it is important to get the sub-pixel rendering right. I added "Xft.rgba:1" to my Xresources (for a FR in portrait mode) and found the characters to be better formed. I found these values in http://keithp.com/~keithp/talks/xtc2001/paper/. There are some screen shots http://trac.hackable1.org/trac/ticket/328

Latest revision as of 10:21, 8 December 2009

The documentation for the TD028TTEC1 says "480xRGBx640". Does this mean that sub-pixels (red-green-blue-red-green-blue...) go across the screen when it is in portrait mode? Ie when the screen it is portait mode it is a RGB screen, when it is in landscape mode it is a VRGB screen?

This could perhaps be noted as it is important to get the sub-pixel rendering right. I added "Xft.rgba:1" to my Xresources (for a FR in portrait mode) and found the characters to be better formed. I found these values in http://keithp.com/~keithp/talks/xtc2001/paper/. There are some screen shots http://trac.hackable1.org/trac/ticket/328

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The documentation for the TD028TTEC1 says "480xRGBx640". Does this mean that sub-pixels (red-green-blue-red-green-blue...) go across the screen when it is in portrait mode? Ie when the screen it is portait mode it is a RGB screen, when it is in landscape mode it is a VRGB screen?

This could perhaps be noted as it is important to get the sub-pixel rendering right. I added "Xft.rgba:1" to my Xresources (for a FR in portrait mode) and found the characters to be better formed. I found these values in http://keithp.com/~keithp/talks/xtc2001/paper/. There are some screen shots http://trac.hackable1.org/trac/ticket/328