Building on Solaris
Most of this is a war of inches, with the enemy using 10,000 paper cuts to bleed your soul dry.
Most likely, he'll win.
The opposition's key weapon is the excessive use of unnecessary features. Not even resulting in bloat, but just growing the dependency graph of installed software on the build system to make the entire thing incredibly sensitive to almost any difference between their build systems and yours.
Hence, why we're going to use a full Linux userland stack to do this. Atop of this, we'll have to upgrade components extensively to make this all work. You're going to hate all this.
But hey, at least you don't actually have to run Linux.
Note and Disclaimer
I'm still working on getting this all to work. Don't actually follow these instructions until I've claimed success. Until then, it's best an amusement to watch from the sidelines.
Onto the Point
After a few dead starts, the best way to build on Solaris is to use a BrandZ Linux zone, and install enough stuff into the CentOS-3 image to make it all work.
Using these directions for setting up the zone: http://wikis.sun.com/display/chosug/Installing+a+Linux+Zone
Try to install what you can from the package list in MokoMakefile
The rest, here's what I've had to install so far:
- apr-1.3.3/ -- for subversion
- apr-util-1.3.4/ -- for subversion
- bash-3.2/ -- the builtin cp doesn't take the -t option, the one in this newer bash does.
- help2man-1.36.4/ -- build without NLS.
- ncftp-3.2.2/ -- to make CPAN happy about Locale::gettext
- neon-0.28.3/ -- for subversion
- Python-2.6/ -- for the proper sqlite support
- sqlite-3.6.3/ -- for python
- subversion-1.5.3/ -- yum didn't have this.
- texinfo-4.9/ -- default version didn't have makeinfo
Actually, whenever you have the option, --disable-nls in the configure scripts seems to make life a lot easier.
This is being written as I do it, so note that it'll change until I've gotten a full build (make image) done. After that, it's dfu-util!