Openmoko under QEMU on MacOSX

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I try to put here my notes on setting up OpenMoko environment (Qemu and MokoMakefile) on Mac OS X.
 
I try to put here my notes on setting up OpenMoko environment (Qemu and MokoMakefile) on Mac OS X.
  
Here goes my mail to openmoko mailing list in which I described common problem while compiling qemu on Mac:
+
= Introduction =
  
<pre>
+
Some time ago I ask if anyone has ever set up OpenMoko environment on MacOS X. No one has answered that he did but several people were interested. So I deceided to wrote some directions on how to do that.  
There was some discussion on the lists some time ago and I wanted to
+
check if anything has changed.
+
  
I've made some quick research on subject of developing OpenMoko apps
+
As for now I was not successful but I am still trying ;)
on MacOS X. It appears that we could run MakoMakefile:
+
  
http://www.quantum-step.com/download/OpenMoko-Edition/oe
+
= Setting up environment =
  
That's great!
+
== Prequisites ==
  
I checked if there is any possibility to run QEMU's Neo1973 port on
+
Install fink and darwinports (both have neccesary packages)
Mac but it seems not possible right now. Compiling it as written on
+
http://wiki.openmoko.org/wiki/OpenMoko_under_QEMU does not work
+
because it requires gcc-3.3 which seems to be broken on MacOS -
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http://lists.macosforge.org/pipermail/macports-users/2007-February/001593.html
+
  
Compiling ends up with error: gcc-3.3: installation problem, cannot
+
Follow instructions on:
exec `cc1': No such file or directory
+
http://www.openembedded.org/wiki/BuildOnOSX
 +
to set up OE environment.
  
Compiling neo1973 qemu with gcc-4.0: ./configure
+
You can get mentioned packages using darwinports:
--target-list=arm-softmmu --cc=/usr/bin/gcc-4.0 --disable-gcc-check
+
 
+
gives you:
+
dyngen.c: In function 'gen_code':
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dyngen.c:1853: error: 'struct relocation_info' has no member named 'r_offset'
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dyngen.c:1854: error: 'struct relocation_info' has no member named 'r_offset'
+
dyngen.c:1858: error: 'struct relocation_info' has no member named 'r_offset'
+
dyngen.c:1872: error: 'struct relocation_info' has no member named 'r_offset'
+
dyngen.c:1915:2: error: #error unsupport object format
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dyngen.c:1849: warning: unused variable 'type'
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make: *** [dyngen] Error 1
+
 
+
But there is project: http://www.kju-app.org/kju/ that manages to
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compile and run (very well) qemu under MacOS X. They are using
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standart XCode Developer Tools so this could mean gcc-4.0.
+
 
+
I would be great if someone with grater knowledge on the subject could
+
combine kju and neo1973 emulators to make such emulator possible. What
+
do you think?
+
  
 +
<pre>
 +
sudo port install quilt
 +
sudo port install py-psyco
 +
sudo port install cogito
 
</pre>
 
</pre>
  
== Experiments ==
+
Then get  Q[kju] project: http://www.kju-app.org/proj/wiki/CompilingQ into /Volumes/OE/Q but do not compile it yet (run only "prepare the sources"). This will be needed for compiling Neo1973 emulator.
 
+
Here you may find my experiments while I was trying trying to run openmoko emulator on my Mac.
+
 
+
=== Prequisites ===
+
I followed instructions in:
+
http://www.openembedded.org/wiki/BuildOnOSX
+
 
+
Get Q[kju]: http://www.kju-app.org/proj/wiki/CompilingQ into /Volumes/OE/Q but do not compile it yet (run only "prepare the sources")
+
  
 
Set up environment as described in MokoMakefile:
 
Set up environment as described in MokoMakefile:
  
 
<pre>
 
<pre>
 
sudo port install quilt
 
sudo port install py-psyco
 
 
 
cd /Volumes/OE
 
cd /Volumes/OE
 
mkdir moko; cd moko
 
mkdir moko; cd moko
Line 70: Line 37:
  
 
make setup
 
make setup
 +
</pre>
  
 +
= Making developers image =
 +
 +
<pre>
 +
make openmoko-devel-image
 
</pre>
 
</pre>
  
=== Patching qemu-neo1973 ===
+
 
 +
= Patching qemu-neo1973 =
  
 
The main idea is to get patches for gcc-4.x from Q project and apply it to qemu-neo1973 branch. I'm still working on it.
 
The main idea is to get patches for gcc-4.x from Q project and apply it to qemu-neo1973 branch. I'm still working on it.
  
=== Building emulator ===
+
= Building emulator =
  
 
TODO
 
TODO
 
=== Building environment ===
 
 
<pre>
 
make openmoko-devel-image
 
</pre>
 

Revision as of 18:41, 11 July 2007

Warning: this is draft!

I try to put here my notes on setting up OpenMoko environment (Qemu and MokoMakefile) on Mac OS X.

Contents

Introduction

Some time ago I ask if anyone has ever set up OpenMoko environment on MacOS X. No one has answered that he did but several people were interested. So I deceided to wrote some directions on how to do that.

As for now I was not successful but I am still trying ;)

Setting up environment

Prequisites

Install fink and darwinports (both have neccesary packages)

Follow instructions on: http://www.openembedded.org/wiki/BuildOnOSX to set up OE environment.

You can get mentioned packages using darwinports:

sudo port install quilt
sudo port install py-psyco
sudo port install cogito

Then get Q[kju] project: http://www.kju-app.org/proj/wiki/CompilingQ into /Volumes/OE/Q but do not compile it yet (run only "prepare the sources"). This will be needed for compiling Neo1973 emulator.

Set up environment as described in MokoMakefile:

cd /Volumes/OE
mkdir moko; cd moko
wget http://www.rwhitby.net/files/openmoko/Makefile

make setup

Making developers image

make openmoko-devel-image


Patching qemu-neo1973

The main idea is to get patches for gcc-4.x from Q project and apply it to qemu-neo1973 branch. I'm still working on it.

Building emulator

TODO

Personal tools

Warning: this is draft!

I try to put here my notes on setting up OpenMoko environment (Qemu and MokoMakefile) on Mac OS X.

Introduction

Some time ago I ask if anyone has ever set up OpenMoko environment on MacOS X. No one has answered that he did but several people were interested. So I deceided to wrote some directions on how to do that.

As for now I was not successful but I am still trying ;)

Setting up environment

Prequisites

Install fink and darwinports (both have neccesary packages)

Follow instructions on: http://www.openembedded.org/wiki/BuildOnOSX to set up OE environment.

You can get mentioned packages using darwinports:

sudo port install quilt
sudo port install py-psyco
sudo port install cogito

Then get Q[kju] project: http://www.kju-app.org/proj/wiki/CompilingQ into /Volumes/OE/Q but do not compile it yet (run only "prepare the sources"). This will be needed for compiling Neo1973 emulator.

Set up environment as described in MokoMakefile:

cd /Volumes/OE
mkdir moko; cd moko
wget http://www.rwhitby.net/files/openmoko/Makefile

make setup

Making developers image

make openmoko-devel-image


Patching qemu-neo1973

The main idea is to get patches for gcc-4.x from Q project and apply it to qemu-neo1973 branch. I'm still working on it.

Building emulator

TODO