OpenmokoFramework

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''Note: This is the (ongoing) description of the new framework architecture. See [[OpenmokoOldFramework]] for the framework architecture of 2007.1 and 2007.2''
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#REDIRECT [[FSO]]
 
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=Purposes=
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* '''Give people the infrastructure to create solid and exciting software products based on the Openmoko platform'''
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* '''Support competing UIs while collaborating on developing services'''
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* '''Encourage framework users (e.g. application developers) to also contribute to the framework'''
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=Requirements=
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* Make it simple
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* Concentrate on core services
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* Be programming language agnostic
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* Be UI toolkit agnostic
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* Try to reuse existing technologies as much as possible, but not at the cost of a bad API
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=How to achieve that technically=
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* Chose [[Dbus]] as the collaboration line. Below dbus, we can work together. Above dbus, we can differenciate.
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* Expose features through dbus APIs implemented by UI and language-agnostic services (daemons).
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* Optimize for Openmoko devices, but support multiple architectures and purposes through plugin interfaces and suitable hardware abstraction mechanisms.
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* Be not afraid of reinventing the wheel for a wheel-barrow if all the existing wheels are made for sports cars.
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=Mandatory Readings=
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* [http://adam.gomaa.us/blog/frameworks-exist-for-conceptual-integrity/ Frameworks exist for conceptual integrity]
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* [http://humanized.com/weblog/2007/10/05/make_oss_humane/ Ten ways to make more humane open source software]
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* [http://www.freesmartphone.org FreeSmartPhone.org Wiki]
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=What this is NOT about=
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This initiative does not cover low level services such as the
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* Bootloader,
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* Kernel,
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* System Init,
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This initiative does not cover high level services as the
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* X-Window-System,
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* Window Manager,
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* Application Launcher,
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=Overview=
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... picture ...
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=Components=
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... discussion of subsystem purposes ...
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- low level
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device
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gsm
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bluetooth
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network
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gps
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- high level
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pim
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eventd
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** signaling events via I/O (ringing, blinking, vibrating)
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usaged
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** coordinating application I/O requirements
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preferences
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=Tasks=
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... explain what's already there, what's missing, what do we need to do ...
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=Team & Roadmap=
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... talk about the team and the roadmap ...
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Latest revision as of 19:08, 3 July 2009

  1. REDIRECT FSO
Personal tools

Note: This is the (ongoing) description of the new framework architecture. See OpenmokoOldFramework for the framework architecture of 2007.1 and 2007.2

Purposes

  • Give people the infrastructure to create solid and exciting software products based on the Openmoko platform
  • Support competing UIs while collaborating on developing services
  • Encourage framework users (e.g. application developers) to also contribute to the framework

Requirements

  • Make it simple
  • Concentrate on core services
  • Be programming language agnostic
  • Be UI toolkit agnostic
  • Try to reuse existing technologies as much as possible, but not at the cost of a bad API

How to achieve that technically

  • Chose Dbus as the collaboration line. Below dbus, we can work together. Above dbus, we can differenciate.
  • Expose features through dbus APIs implemented by UI and language-agnostic services (daemons).
  • Optimize for Openmoko devices, but support multiple architectures and purposes through plugin interfaces and suitable hardware abstraction mechanisms.
  • Be not afraid of reinventing the wheel for a wheel-barrow if all the existing wheels are made for sports cars.

Mandatory Readings

What this is NOT about

This initiative does not cover low level services such as the

  • Bootloader,
  • Kernel,
  • System Init,

This initiative does not cover high level services as the

  • X-Window-System,
  • Window Manager,
  • Application Launcher,

Overview

... picture ...

Components

... discussion of subsystem purposes ...

- low level device gsm bluetooth network gps - high level pim eventd

    • signaling events via I/O (ringing, blinking, vibrating)

usaged

    • coordinating application I/O requirements

preferences

Tasks

... explain what's already there, what's missing, what do we need to do ...

Team & Roadmap

... talk about the team and the roadmap ...