OpenmokoFramework

From Openmoko

(Difference between revisions)
Jump to: navigation, search
(High Level Overview)
(moving to FSO as that term is used more often)
 
(187 intermediate revisions by 37 users not shown)
Line 1: Line 1:
''Note: This is the (ongoing) description of the new framework architecture. See [[OpenmokoOldFramework]] for the framework architecture of 2007.1 and 2007.2''
+
#REDIRECT [[FSO]]
 
+
=Purposes=
+
 
+
* '''Give people the infrastructure to create solid and exciting software products based on the Openmoko platform'''
+
* '''Support competing UIs while collaborating on developing services'''
+
 
+
=Requirements=
+
 
+
* Make it simple
+
* Concentrate on core services
+
* Be programming language agnostic
+
* Be UI toolkit agnostic
+
* Try to reuse existing technologies as much as possible, but not at the cost of a bad API
+
 
+
=How to achieve that technically=
+
* Chose [[Dbus]] as the collaboration line. Below dbus, we can work together. Above dbus, we can differenciate.
+
* Expose features through dbus APIs implemented by UI and language-agnostic services (daemons).
+
* Optimize for Openmoko devices, but support multiple architectures and purposes through plugin interfaces and suitable hardware abstraction mechanisms.
+
* Be not afraid of reinventing the wheel for a wheel-barrow if all the existing wheels are made for sports cars.
+
 
+
=Mandatory Readings=
+
 
+
* [http://adam.gomaa.us/blog/frameworks-exist-for-conceptual-integrity/ Frameworks exist for conceptual integrity]
+
* [http://humanized.com/weblog/2007/10/05/make_oss_humane/ Ten ways to make more humane open source software]
+
 
+
=High Level Overview=
+
 
+
... picture ...
+
 
+
=Components=
+
 
+
=Tasks=
+
 
+
=Roadmap=
+

Latest revision as of 18:08, 3 July 2009

  1. REDIRECT FSO
Personal tools

Note: This is the (ongoing) description of the new framework architecture. See OpenmokoOldFramework for the framework architecture of 2007.1 and 2007.2

Purposes

  • Give people the infrastructure to create solid and exciting software products based on the Openmoko platform
  • Support competing UIs while collaborating on developing services

Requirements

  • Make it simple
  • Concentrate on core services
  • Be programming language agnostic
  • Be UI toolkit agnostic
  • Try to reuse existing technologies as much as possible, but not at the cost of a bad API

How to achieve that technically

  • Chose Dbus as the collaboration line. Below dbus, we can work together. Above dbus, we can differenciate.
  • Expose features through dbus APIs implemented by UI and language-agnostic services (daemons).
  • Optimize for Openmoko devices, but support multiple architectures and purposes through plugin interfaces and suitable hardware abstraction mechanisms.
  • Be not afraid of reinventing the wheel for a wheel-barrow if all the existing wheels are made for sports cars.

Mandatory Readings

High Level Overview

... picture ...

Components

Tasks

Roadmap