Alsa state a7

From Openmoko

(Difference between revisions)
Jump to: navigation, search
(Add a note about +CLVL command)
m
Line 6: Line 6:
 
  mv /usr/share/openmoko/scenarios/gsmhandset.state /usr/share/openmoko/scenarios/gsmhandset.state.old
 
  mv /usr/share/openmoko/scenarios/gsmhandset.state /usr/share/openmoko/scenarios/gsmhandset.state.old
 
  wget http://docs.openmoko.org/trac/raw-attachment/ticket/2121/gsmhandset-a7.state -O /usr/share/openmoko/scenarios/gsmhandset.state
 
  wget http://docs.openmoko.org/trac/raw-attachment/ticket/2121/gsmhandset-a7.state -O /usr/share/openmoko/scenarios/gsmhandset.state
 +
''If the distro is using fso then check /etc/frameworkd.conf to check which directory contains the scenario files. For SHR this directory is /usr/share/shr/scenarii -- Vikas''
  
 
'''Troubleshooting:'''
 
'''Troubleshooting:'''

Revision as of 08:52, 31 July 2009

Here it is - the alsa state to A7 version and Buzz fixed A5/A6 http://docs.openmoko.org/trac/raw-attachment/ticket/2121/gsmhandset-a7.state

just do in the neo

mv /usr/share/openmoko/scenarios/gsmhandset.state /usr/share/openmoko/scenarios/gsmhandset.state.old
wget http://docs.openmoko.org/trac/raw-attachment/ticket/2121/gsmhandset-a7.state -O /usr/share/openmoko/scenarios/gsmhandset.state

If the distro is using fso then check /etc/frameworkd.conf to check which directory contains the scenario files. For SHR this directory is /usr/share/shr/scenarii -- Vikas

Troubleshooting:

Altough this statefile is supposed to be "the one" it seems it doesn't work perfectly for all models. Here are some hints you can try if you still have problems with audio during phonecalls:

  • In case the other end complains about a rustling noise (like a flee would sit in the mic and move around) try correcting the "Mono Playback Volume" down. I have changed the value in the file to 89 and the phonecalls are now clear as they should be (On buzz-fixed A5).
  • Some people reported it helps to set the Playbackvolume in FSO down a bit:

This will set the volume to 68%:

mdbus -s org.freesmartphone.ogsmd /org/freesmartphone/GSM/Device org.freesmartphone.GSM.Device.SetSpeakerVolume 68

To read the current value:

mdbus -s org.freesmartphone.ogsmd /org/freesmartphone/GSM/Device org.freesmartphone.GSM.Device.GetSpeakerVolume
  • If it still doesn't work try fiddling around with the "Speaker Volume" in your statefile.

I recommend the other way round: fiddle with the Speaker Playback Volume and leave the calypso control alone! -- PaulFertser

Personal tools

Here it is - the alsa state to A7 version and Buzz fixed A5/A6 http://docs.openmoko.org/trac/raw-attachment/ticket/2121/gsmhandset-a7.state

just do in the neo

mv /usr/share/openmoko/scenarios/gsmhandset.state /usr/share/openmoko/scenarios/gsmhandset.state.old
wget http://docs.openmoko.org/trac/raw-attachment/ticket/2121/gsmhandset-a7.state -O /usr/share/openmoko/scenarios/gsmhandset.state

If the distro is using fso then check /etc/frameworkd.conf to check which directory contains the scenario files. For SHR this directory is /usr/share/shr/scenarii -- Vikas

Troubleshooting:

Altough this statefile is supposed to be "the one" it seems it doesn't work perfectly for all models. Here are some hints you can try if you still have problems with audio during phonecalls:

  • In case the other end complains about a rustling noise (like a flee would sit in the mic and move around) try correcting the "Mono Playback Volume" down. I have changed the value in the file to 89 and the phonecalls are now clear as they should be (On buzz-fixed A5).
  • Some people reported it helps to set the Playbackvolume in FSO down a bit:

This will set the volume to 68%:

mdbus -s org.freesmartphone.ogsmd /org/freesmartphone/GSM/Device org.freesmartphone.GSM.Device.SetSpeakerVolume 68

To read the current value:

mdbus -s org.freesmartphone.ogsmd /org/freesmartphone/GSM/Device org.freesmartphone.GSM.Device.GetSpeakerVolume
  • If it still doesn't work try fiddling around with the "Speaker Volume" in your statefile.

I recommend the other way round: fiddle with the Speaker Playback Volume and leave the calypso control alone! -- PaulFertser